AI Insights · Timothy · January 2022
Top 5 PVP Games on Android in Egypt Q4 2021
In Q4 2021, top PVP games on Android in Egypt showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look.
In Q4 2021, the leading PVP games on the Android platform in Egypt exhibited notable trends in downloads, revenue, and active user metrics. Below is a breakdown of the performance of the top 5 PVP games, based on data from Sensor Tower.
PUBG MOBILE
Throughout the quarter, PUBG MOBILE saw a steady revenue increase, peaking at approximately $74K in the final week of December. Weekly downloads were strong, with a noticeable peak of around 150K in mid-November. However, the game experienced a decline in weekly active users from 2.2M at the start of the quarter to around 1.7M by the end of December.
Lords Mobile: Last Rise of Qin
Lords Mobile: Last Rise of Qin displayed a gradual rise in both revenue and downloads. Revenue reached a high of approximately $24K in the last week of December. Downloads surged significantly in December, peaking at around 113K mid-month. Active users fluctuated but ended the quarter with a slight increase, reaching approximately 133K.
Yalla Ludo - Ludo&Domino
Yalla Ludo - Ludo&Domino experienced consistent weekly revenue, with a peak of about $22K in mid-October. Weekly downloads were stable, with a peak of around 72K in mid-October. However, active users saw a downward trend from 642K at the start of the quarter to about 492K by the end of December.
Evony: The King's Return
Evony: The King's Return had a notable spike in revenue, reaching around $20K in the final week of December. Downloads showed a declining trend, starting from approximately 60K at the beginning of the quarter and dropping to around 11K by the end. Active users also decreased from 180K to about 66K throughout the quarter.
انتقام السلاطين
انتقام السلاطين maintained stable revenue, peaking at around $18K in the last week of December. Downloads were relatively low, ranging between 5K to 11K weekly. Active users remained consistent, with a slight increase towards the end of the quarter, ending at around 26K.
For more detailed insights and data, visit Sensor Tower.